# Elementalist

Master the elements to manipulate the terrain and inflict devastating damage. Harness the power of the elements to overwhelm your enemies and support your allies.

<figure><img src="https://383123294-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F9bKYkAAaca1StF6MCAYf%2Fuploads%2FCSUz5tO379CQrFyvDaZK%2FCapture%20d&#x27;%C3%A9cran%202024-12-03%20124310.png?alt=media&#x26;token=3a07d241-4a67-4d00-b9eb-05f5e69f8913" alt=""><figcaption><p><strong>Elementalist Class Stats Overview</strong></p></figcaption></figure>

## <mark style="color:yellow;">Skills</mark>

#### <mark style="color:yellow;">**Level 1: Earth Throw**</mark> <a href="#niveau-1-lancer-de-terre" id="niveau-1-lancer-de-terre"></a>

Rock projectile thrown at an enemy, knocking them back slightly.

* <mark style="color:yellow;">**Cooldown**</mark>**&#x20;:** 0.5s
* <mark style="color:yellow;">**Mana**</mark>**&#x20;:** 0
* <mark style="color:yellow;">**Damage**</mark>**&#x20;:** 75

#### <mark style="color:yellow;">**Level 5: Air Blast**</mark> <a href="#niveau-5-explosion-dair" id="niveau-5-explosion-dair"></a>

Creates an explosive air bubble when you sprint, knocking back nearby enemies after a short delay.

* <mark style="color:yellow;">**Cooldown**</mark>**&#x20;:** 0s (passive with trigger)
* <mark style="color:yellow;">**Mana**</mark>**&#x20;:** 0
* <mark style="color:yellow;">**Damage**</mark>**&#x20;:** 0

#### <mark style="color:yellow;">**Level 10: Water Whip**</mark> <a href="#niveau-10-fouet-aquatique" id="niveau-10-fouet-aquatique"></a>

Summons an aquatic tentacle to whip at enemies, knocking them back.

* <mark style="color:yellow;">**Cooldown**</mark>**&#x20;:** 10s
* <mark style="color:yellow;">**Mana**</mark>**&#x20;:** 50
* <mark style="color:yellow;">**Damage**</mark>**&#x20;:** 10.5

#### <mark style="color:yellow;">**Level 15: Magmatic Beast**</mark> <a href="#niveau-15-bete-magmatique" id="niveau-15-bete-magmatique"></a>

Summons a magma beast that emerges from the ground, crushing and burning enemies in the area.

* <mark style="color:yellow;">**Cooldown**</mark>**&#x20;:** 10s
* <mark style="color:yellow;">**Mana**</mark>**&#x20;:** 100
* <mark style="color:yellow;">**Damage**</mark>**&#x20;:** 12.5

#### <mark style="color:yellow;">**Level 20: Extreme Wind**</mark> <a href="#niveau-20-vent-extreme" id="niveau-20-vent-extreme"></a>

Calls forth a hawk that creates a whirlwind that continually damages and knocks down enemies inside.

* <mark style="color:yellow;">**Cooldown**</mark>**&#x20;:** 20s
* <mark style="color:yellow;">**Mana**</mark>**&#x20;:** 150
* <mark style="color:yellow;">**Damage**</mark>**&#x20;:** 18

#### <mark style="color:yellow;">**Level 30: Earth Barricade**</mark> <a href="#niveau-30-barricade-de-terre" id="niveau-30-barricade-de-terre"></a>

Summons an earth golem that emerges from the ground to raise a wall of earth, knocking back all enemies in its path.

* <mark style="color:yellow;">**Cooldown**</mark>**&#x20;:** 10s
* <mark style="color:yellow;">**Mana**</mark>**&#x20;:** 100
* <mark style="color:yellow;">**Damage**</mark>**&#x20;:** 25

#### <mark style="color:yellow;">**Level 40: Overheating**</mark> <a href="#niveau-40-surchauffe" id="niveau-40-surchauffe"></a>

Summons a beast that fires a continuous hellish beam, dealing damage and burning enemies in contact.

* <mark style="color:yellow;">**Cooldown**</mark>**&#x20;:** 30s
* <mark style="color:yellow;">**Mana**</mark>**&#x20;:** 300
* <mark style="color:yellow;">**Damage**</mark>**&#x20;:** 52.5


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