> For the complete documentation index, see [llms.txt](https://wiki.epicworld.gg/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.epicworld.gg/gameplay/the-classes/bard.md).

# Bard

Find all of the information concerning the Bard class here.

The Bard is a versatile class that uses music to support his allies and hinder his enemies. A master of enchanted melodies, the Bard can heal, empower, and inflict debilitating effects with his songs.

<figure><img src="https://383123294-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F9bKYkAAaca1StF6MCAYf%2Fuploads%2FB9x8TQXypF95oW28Og86%2FCapture%20d'%C3%A9cran%202024-12-03%20124141.png?alt=media&amp;token=368fe759-852c-4b25-9dcf-3263a3e0129b" alt=""><figcaption><p><strong>Bard Class Stats Overview</strong></p></figcaption></figure>

## <mark style="color:green;">Skills</mark>

#### <mark style="color:green;">**Level 1: Melodious Wave**</mark> <a href="#niveau-1-onde-melodieuse" id="niveau-1-onde-melodieuse"></a>

Send out a harmonious sound wave that disrupts and damages enemies.

* <mark style="color:green;">**Cooldown**</mark> : 1s
* <mark style="color:green;">**Mana**</mark> : 0
* <mark style="color:green;">**Damage**</mark> : 18

#### <mark style="color:green;">**Level 5: Harmony**</mark> <a href="#niveau-5-harmonie" id="niveau-5-harmonie"></a>

Your protective musical notes apply resistance to you and your nearby allies.

* <mark style="color:green;">**Cooldown**</mark> : 1s
* <mark style="color:green;">**Mana**</mark> : 0
* <mark style="color:green;">**Damage**</mark> : 0

#### <mark style="color:green;">**Level 10: Melody**</mark> <a href="#niveau-10-melodie" id="niveau-10-melodie"></a>

Creates a massive vibration that stuns enemies.

* <mark style="color:green;">**Cooldown**</mark> : 15s
* <mark style="color:green;">**Mana**</mark> : 25
* <mark style="color:green;">**Damage**</mark> : 6.5

#### <mark style="color:green;">**Level 15: Serenade**</mark> <a href="#niveau-15-serenade" id="niveau-15-serenade"></a>

Summon an angel that creates a healing aura, healing allies within the area.

* <mark style="color:green;">**Cooldown**</mark> : 20s
* <mark style="color:green;">**Mana**</mark> : 125
* <mark style="color:green;">**Damage**</mark> : 0

#### <mark style="color:green;">**Level 20: Rhapsody**</mark> <a href="#niveau-20-rhapsodie" id="niveau-20-rhapsodie"></a>

Increase the tempo with the help of the birds, applying speed to you and your nearby allies.

* <mark style="color:green;">**Cooldown**</mark> : 15s
* <mark style="color:green;">**Mana**</mark> : 100
* <mark style="color:green;">**Damage**</mark> : 0

#### <mark style="color:green;">**Level 30: Memento Mori**</mark> <a href="#niveau-30-memento-mori" id="niveau-30-memento-mori"></a>

Play a death chord, triggering a dark sonic wave that blinds your target.

* <mark style="color:green;">**Cooldown**</mark> : 20s
* <mark style="color:green;">**Mana**</mark> : 150
* <mark style="color:green;">**Damage**</mark> : 18

#### <mark style="color:green;">**Level 40: Symphony**</mark> <a href="#niveau-40-symphonie" id="niveau-40-symphonie"></a>

Summon a circle of melodies, slowing all targets within the area. The key in the middle of the circle creates a destructive explosion after a while, levitating the targets within.

* <mark style="color:green;">**Cooldown**</mark> : 30s
* <mark style="color:green;">**Mana**</mark> : 300
* <mark style="color:green;">**Damage**</mark> : 18
